Archive for March, 2015
This time we wanted to show you our HUD work in progress. Paolo has managed to setup an radial HUD in game, however it does not resemble the final version of it. Keep in mind that this is just the implementation of radial HUD and the alpha’s of HUD and icons are not final. It is going to be changed drastically.
For this amazing technique we are grateful to UE community developer Keytotruth for sharing this. More can be read here: https://forums.unrealengine.com/showthread.php?2470-Circled-shaped-HP-bar-with-alpha-mask&highlight=hud
Additional note: the update of Unreal Engine to current 4.7 version did not cause any problems for our game and it is working the same.
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