We are happy to announce the first character for a tech demo – kid Buu. The model is done by our artist Ramunas and is currently ingame with placeholder texture setup and animations.
The model and texture was done in ZBrush. The model is finished,but we are still learning the depths of the material system and bp’s to use it’s full potential. So we need to be sure that the textures are completed in order to be able to start setting materials correctly. The model uses diffuse, SSS, specular, normal maps in order to achieve the wanted results in-visioned in Zbrush.